Game



Feb. 16, 1943. C, E, OLE 4 2,311,029

GAME

Filed May 16, 1942 5w mnoMD HIT smut- TRMCOUNTRY 50MB? NEU I 39 CZCQLE Patented Feb. 16, 1943 UNITED STATES PATENT OFFICE GAME Charles E. Cole, Portland, Oreg.

Application May 16, 1942, Serial No. 443,259

1 Claim.

This invention relates generally to amusement devices and particularly to a game.

The main object of this invention is to construct a game board by means of which may be simulated the conditions surrounding air raids.

The second object is to construct a game of the class described involving skill and chance 'and in which two, three or four players may engage.

The third object is to construct an improved form of playing piece and projecting mechanism.

These and other objects are accomplished in the manner set forth in the following specification as illustrated in the accompanying drawing, in which:

Fig. 1 is a plan of a game board with the minute details omitted.

Fig. 2 is a section taken along the line 2-2 in Fig. 1.

Fig. 3 is a fragmentary plan of one corner of the board.

Fig. 4 is an enlarged plan showing one quadrant of the circular center-piece of the board.

Fig. 5 is a plan of one of the pieces referred to as a bomb.

Fig. 6 is a quadrant shaped group of pieces of cardboard used for blacking out section of an area under attack.

Fig. '7 is a side elevation of Fig. 6.

Fig. 8 is a side elevation of one of the playing pieces with a portion thereof broken away in section.

Similar numerals refer throughout the several views.

Referring in detail to the drawing there is shown a base l5 around whose outer edge is secured a rail H whose inner side l2 has secured thereto a resilient lining I 3 of rubber, felt or other suitable material.

In the center of the playing surface [4 which is formed on the top side of the member In, is disposed a circular center-piece I5 which is divided into quarters by the intersecting walls i6 forming the blue quadrant II, the yellow quadrant IB, the red quadrant l9 and the green quadrant 2%.

to similar parts In each corner of the board is formed a playon and the result of the shot 44 is also indicated in each zone.

It is desirable to color the surface of the zones from 25 to 4| and the area 45 a color corresponding with the one shown in the areas 46, 41, 48 and 49. In each area is shown a plan of an air-, plane 50 on whose wings 5| are mounted the screw eyes 52 to which are attached the elastic bands 53.

The playing piece consists of a circular disc 54 having a groove 55 formed around same to receive the rubber band 53. An opening 56 is formed in the center of the disc 54 and its edge 51 is rounded to prevent injury to the fingernails of the player.

In Fig. 5 is shown a bomb 58 which is made of cardboard or other similar material, of which the player is provided with ten.

In Figs. 6 and 'I are shown a group of pieces of cardboard shaped to cover the various subdivisions of the areas l! to 20 inclusive. The piece 26-A is of a shape to cover the correponding area 26-13 on which is illustrated some docks.

The piece 2|-A is shaped to cover the area 21B on which is illustrated a power plant. 29A is a piece which covers the corresponding area 29--B on which is illustrated a naval base. The piece 30-A covers a corresponding piece 30B on which is illustrated an airport. The piece 3l--A covers a corresponding area 3lB on which is illustrated a school. The piece 32A covers a corresponding piece 32-B on which is illustrated an industrial center.

The piece 33-A covers the corresponding area 33-B on which is illustrated the communication system. The piece 34-A covers the corresponding area 34B which illustrates a warehouse district. The piece 35-A covers the corresponding piece 35B which illustrates a railroad. The piece 31-A covers the corresponding piece 31-3 on which is illustrated a munitions depot. The piece 38-A covers the corresponding piece 38B on which is illustrated a bridge. The piece 4IA covers the corresponding piece 4|-B on which is illustrated a hospital.

It will be understood that the pieces shown in Fig. 6 are preferably black on one side and colored to correspond with the color used by the player to whom the pieces belong on the other side.

While it can be played in difierent ways, a representative form of play is as follows:

All of the pieces are removed from the board. The player defending the yellow area l8 will have in his possession a set of pieces as shown in Fig. 6 which are black on one side and yellow on the other. He will also have ten bombs 58. The other players will each have the same number of bombs and a set of the pieces as shown in Fig. 6 of their own particular color.

The player defending the yellow will now place his disk 54 against the rubber band 53 and draw it back with his fingers which is placed in the opening 56. He then releases the piece 54 causing it to strike the opposite wall H and rebound onto one of the areas 25 to 4|, inclusive. If the disc 54 moves to the position shown at 54A it is out of bounds and the player passes the disc to his left. If for example, it moves to the position shown in 54B on the area 29, it is a hit on a naval base. The yellow player then places one of his bombs 58 on the naval base area ZS-B of his left-hand, or blue, opponent. He also blacks out his own naval base 29-B by placing over it one of his cardboard pieces 29A.

It will be noted that the area 29B has marked thereon within a circle the number I which is the value of a hit on a naval base. A corresponding number could be placed on the piece 29-A if desired, to facilitate the totaling of the score.

A hit on the dock area 26 has a value of five; on the power plant 21, thirty. Stopping on the area 28 would be called a dud in which event, the play would be passed. A hit on area 30, which is an airport, would have a value of forty-five points. A hit on the area 3| would cause the player to lose two bombs as a penalty for hitting a school although he is awarded fifty-five points therefor. A hit on the area 32 which is an industrial center, awards the player twenty points. A hit on the area 33 which covers communications, awards the player thirty-five points.

A hit on the area 34 which is the warehouse district, awards the player fifteen points. A hit on the area 35, which is a railroad, awards the player twenty-five points. A hit on the area 36 means that the bomb has fallen in a lake and the player passes his play. A hit on the area 31, which is a munitions depot, awards the player forty points. A hit on the area 38, which is a bridge, awards the player fifty points.

A hit on the area 39, which is a neutral country, causes the player to lose one turn. A hit on area 40 is considered a good shot and enables the player to take two plays. A hit on the area ll, which is a hospital, causes the player to lose two bombs but awards him sixty points.

If the disc 54 touches a section that calls for a loss of bombs and that section has already been blacked out or destroyed in the opponents section, play is passed without loss of bombs as a penalty.

When one player has all of his areas either blacked out or destroyed by bombs, the game is finished and the numbers indicated on the blacked out areas are totaled. The one having the highest total is winner of the game.

Those areas upon which the bombs 58 rest are theoreticaly destroyed and therefore could not be blacked out at any later portion of the game and serve to prevent the player in charge of such areas from blacking them out by later plays and thereby gaining the advantage of the numbers displayed thereon.

Obviously the rules may be varied considerably without departing from the spirit of the invention.

I claim:

A game of the class described consisting of a board being arranged for a plurality of players, the position of each player including a plurality of illustrated areas of different sizes and shapes, each of said areas bearing a graphic illustration of a military objective and identifying number, each of said areas having removable cardboard covers made therefor, and shaped to correspond with the areas, the top side thereof being lack and having associated therewith a plurality of bombs, an elongated playing surface at the disposal of each player, said surface having subdivisions identified to correspond with said graphically illustrated areas, the particular area being selected by means of a playing piece, the players graphically illustrated area corresponding therewith being blacked out by its cover while the corresponding illustrated area of an opponent having placed thereon one of the bombs.

CHARLES E. COLE 

